Oasis games showcases PlayStation VR game lineup

Oasis Games Announces the Largest PlayStation VR Launch Lineup

 From Gothic Horror to Pixel Shooter, Leading Chinese Publisher to Immerse Players with Five Unique VR Launch Titles

 

BEIJING – (August 30, 2016)

– Oasis Games Ltd, a leading independent Chinese publisher, announced today that it will release a strong and diverse lineup of five PlayStation®VR titles, more than any other third party publisher, during the PS VR launch window. Titles released within the 90-day launch window include Ace Banana, a cartoony arcade archery game where players wield a bow to protect their banana stash from marauding monkeys, story-driven horror adventure Weeping Doll, the 3D pixel shoot-em-up Pixel Gear, the eerie room escape puzzle game Dying: Reborn and the arcade space shooter, Mixip. Each game delivers a unique experience, providing PS VR early adopters with a varied lineup that promises fun for players of all ages and types.

“Oasis Games is creating a wide range of fun titles for PlayStation VR, as shown in our launch lineup that ranges from colorful arcade archery to spooky horror to 3D pixel shooter,” said Alen Wu, business director for Oasis Games. “We are proud to have so many titles slated for the launch window, more than any other publisher, and this is a testament to our commitment to providing entertaining experiences for the global PS VR audience.”

Complete with single player and multiplayer co-op gameplay, Ace Banana features full-filled bright environments with comical weapons, outrageous enemies and wacky soundtrack that families will go bananas for! Intuitive controls and challenging levels that are quickly learned but slowly mastered will make Ace Banana a favorite of PlayStation®VR early adopters. In the game, players assume the role of a Banana Archer, the world-famous protectors of bananas. In opposition are hordes of mischievous monkeys, set on stealing bananas from the player’s stash. As the enemies arrive in waves, players use the PlayStation®Move controllers to mimic drawing, aiming and shooting their bow with an arsenal of arrows ranging from plungers to fish and even pandas! Players will need to stay on their toes as when all their bananas are stolen, the game is over! Developed by TVR, Ace Banana is scheduled to ship with the PS VR hardware launch this October.

 

 Weeping Doll is a story-driven horror adventure where dolls come alive, animated and fueled by the negative thoughts of their child owners. Solve difficult puzzles in eerie surroundings as an abused girl’s doll takes revenge on her parents—and things only get scarier from there! Explore environments in first-person view as the surprising truths of the storyline are slowly uncovered. Developed by TianShe Media, Weeping Doll is scheduled to launch this October.

 Pixel Gear is a colorful 3D pixel shoot-em-up with a variety of humorous cartoon monsters and ghosts as enemies. Each level is filled with interactive objects that exhibit entertaining reactions when hit and upgradeable weapons that grant the ability to slow down or even stop time. Developed by Geronimo Interactive, Pixel Gear is scheduled to ship this October.

 Dying: Reborn is a dark, horror-themed puzzle game that creates a unique first-person room escape experience. Examine, collect and use items to solve a variety of creative puzzle types to escape each spooky room, feeling shivers down your spine at every turn! The game will also be made available the PlayStation®4 computer entertainment system and PlayStation®Vita handheld entertainment system. Developed by Nekcom, the title will release this winter.

In the arcade space shooter Mixip, players control two ships simultaneously, wielding a Move controller in each hand. Combine the ships for new abilities, dodge heavy bullet fire and grab upgrades to increase weapon power and take down bosses! Developed by TVR.

“Each game offers something different, which was the criteria we used when we selected what we wanted to bring to the global PlayStation marketplace,” continued Wu. “We’re extremely excited about VR as consumers ourselves, and look forward to the reception of our games amongst the fans.”

All five PS VR titleswill be published by Oasis Games in globally (except for China). More information on the company’s lineup of PS VR titles will be released in the coming weeks.

 

For more information and continuing updates, like Oasis Games on Facebook at

fb.me/OasisGamesOfficial

and follow on Twitter at@Oas_Games.

 

About Oasis Games

A leading independent Chinese game company, Oasis Games prides itself on serving as an ambassador for China’s massive gaming community to the West with its strategic business endeavors. Established in 2011, Oasis Games was one of the first publishers in China to deliver online games to overseas markets, currently reaching over 100 million players in 70 countries. The company continues its pioneering presence as the first, and currently sole, strategic publishing partner of Sony Interactive Entertainment (SIE) Shanghai for the overseas publishing market—uniquely positioning Oasis Games to bring high quality Chinese games to PlayStation® players worldwide. Its blockbuster online RPG, Legend Online has attracted over 50 million players in China and Naruto Online, the official RPG browser game of the Naruto franchise has amassed a global following. The award-winning exploration adventure game, KOI, was Oasis Games’ PlayStation®4 console debut for the western market. The company is preparing to launch a lineup of five exciting PlayStation®VR games during the PS VR launch window, more than any other publisher. For more information, visit http://company.oasgames.com/en/.

Source : Oasis Games Press Release  

Getty images gets into Virtual Reality business

 The launch of the Getty Images Virtual Reality Group brings high quality VR and 360 content to everyone, satisfying the growing appetite for immersive content

The launch of the Getty Images Virtual Reality Group brings high quality VR and 360 content to everyone, satisfying the growing appetite for immersive content

Getty Images, the world leader in visual communication, has today announced the launch of the Getty Images Virtual Reality Group, a new business dedicated to the creation and global distribution of virtual reality (VR) content.

The Getty Images Virtual Reality Group brings the very latest in photographic and video technology together with Getty Images’ 21 years of experience in visual storytelling, to offer exceptional content for existing and future VR platforms. The Group provides a comprehensive offering of over 12,000 premium 360 images with new content added daily, as well as high res gigapixel content from key events and venues.  High quality VR production is also being offered through Getty Images Assignments.

Quick to adapt to new image technologies, Getty images began building its collection of 360 and gigapixel imagery four years ago, pioneering the use of these techniques in its role as the Official Photographic Agency for the International Olympic Committee at the 2012 London Olympics. Fast track to today, and every Getty Images photographer at the upcoming Rio Olympic Games, will be equipped with a 360 camera. This is just one example of how Getty Images is utilizing its expertise, its access to over 130,000 annual news, sport and entertainment events and its unique relationships to generate high-end VR content, and feed the growing demand for a more immersive visual experience.

“The technology is still in its infancy – as are the business models addressing how to use it – but we can expect to see VR become a leading tool for visual storytelling. It is anticipated that over 14 million consoles will sell this year alone (TrendForce), and we are only on the cusp of what will be a tectonic plate shift in VR” said Dawn Airey, Chief Executive Officer of Getty Images.

Airey continues: “With the launch of the Getty Images Virtual Reality Group, we are embedding VR content technologies into the core of our business and ensuring that, as use of VR continues to grow, its users are further enhancing their experience with access to the world’s best imagery.”

“The diverse range of 360 degree content that we produce – from the red carpet to the stadiums of the world’s biggest sporting events and the frontline of conflict – allows people to access information and experiences that were previously off limits,” said Hugh Pinney, Vice President of Editorial Content at Getty Images. “Virtual Reality is completely transforming the way we view and experience world events.”

The Group will continue to build on Getty Images existing VR content offering, which includes 360 content captured by its award-winning news, sport and entertainment photographers as well as geo-located, interactive panoramic images from its content partner 360cities.net.

Last month, Getty Images and Google announced their latest partnership, which sees Getty Images supplying hi-res VR content from current events around the world for Google Expeditions. Getty Images partnered with Oculus Rift in June 2015 to make its 360 imagery available for users of the Oculus platform via its 360° View by Getty Images collection.

For more information, visit http://wherewestand.gettyimages.com/virtualrealitygroup.

Sony reveals price and release window for Playstation VR

PlayStation VR: Launching October for $399

" With the annual Game Developers Conference in full swing, I’m pleased to give you an exciting update on PlayStation VR. Today, we are announcing that the PlayStation VR headset will launch in October of this year for a suggested retail price of 

USD $399 / CAD $549.


That is a bit later than the timeframe we previously stated, and I want to thank everyone for their patience and continued support. PlayStation VR represents a transformative experience in gaming, and we wanted to take the time needed to launch with a broad variety of content and a sufficient supply of hardware. We are beyond excited to deliver to consumers the amazing experience that PS VR offers.

I’m also pleased to reveal the final consumer version of PS VR, including all of the contents that will come in the package.

 

Today more than 230 developers are building content for PlayStation VR, from smaller independent teams to larger studios at the industry’s top publishers. We expect to have more than 50 games available from launch in October 2016 until the end of the year. Of course, the full promise of PlayStation VR will continue to grow over time as talented developers create new experiences and new genres that wouldn’t be possible outside of VR. The future looks bright indeed.

Additionally, The Playroom VR, from our very own Japan Studio, will be available as a free download from PlayStation Store for all PS VR owners at launch. The Playroom VR will include six games that can be enjoyed with friends and family, demonstrating why we believe VR can also be an impactful experience when it’s shared.

With PlayStation VR, the future of gaming is almost here. We’re excited to share more with you as we head into launch later this year. "

-  by Andrew House on Mar 15, 2016 // President and Global Sony CEO

 

Here is a video of the announcement  

 

Additional Info: 

Via Twitter Sony UK revealed that Playstation VR requires the playstation camera which is sold separately.  

Sources: